파일 형식 목록 - List of file formats
![]() |
이것은이다 파일 형식의 목록 에서 사용하는 컴퓨터 유형별로 구성. 파일 이름 확장자 는 일반적으로 파일 형식 이름이나 약어 와 다른 경우 괄호 안에 표시됩니다 . 많은 운영 체제 는 파일 할당 테이블 (FAT) 파일 시스템 을 지원하는 일부 운영 체제에서 일반적으로 사용되는 것처럼 파일 이름을 4 자 미만의 확장명으로 제한하지 않습니다 . 이 제한을 적용하지 않는 운영 체제의 예로는 Unix 계열 시스템 및 Microsoft Windows NT , 95 , 98 및 ME가 있습니다.Windows 95 이전 버전 및 Windows NT 3.5 버전의 FAT 파일 시스템 이외의 파일 시스템 에서 32 비트 또는 64 비트 응용 프로그램의 확장에 대해 3 자 제한이 없습니다 . 일부 파일 이름에는 3 자보다 긴 확장자가 지정됩니다. MS-DOS와 NT는 항상 파일 이름의 마지막 마침표를 확장자로 보는 반면, UNIX와 유사한 시스템에서는 마지막 마침표가 반드시 이후의 텍스트가 확장자라는 것을 의미하지는 않습니다. [1]
같은 일부 파일 형식, .txt
또는 .text
여러 번 나열 될 수 있습니다.
보관 및 압축
- .?큐? – 종종 SQ 프로그램에 의해 압축 된 파일 .
- 7z – 7-Zip 압축 파일
- AAPKG – ArchestrA IDE
- AAC – 고급 오디오 코딩
- ace – ACE 압축 파일
- ALZ – ALZip 압축 파일
- APK – Android 패키지 : Android에 설치 가능한 애플리케이션 ; Alpine Linux 배포판 의 패키지 형식
- APPX – Microsoft 애플리케이션 패키지 (.appx)
- AT3 – Sony의 UMD 데이터 압축
- .bke – BackupEarth.com 데이터 압축
- ARC – Pre-Zip 데이터 압축
- ARC- Nintendo U8 Archive (대부분 Yaz0 압축)
- ARJ – ARJ 압축 파일
- ASS (또는 SAS) – 비디오 조판 응용 프로그램 인 Aegisub 에서 만든 자막 파일 (또한 Halo 게임 엔진 파일)
- B – (B 파일) .a와 유사하지만 덜 압축됩니다.
- BA – Scifer 아카이브 (.ba), Scifer 외부 아카이브 유형
- big – 많은 EA 게임의 데이터를 압축하기 위해 Electronic Arts에서 사용하는 특수 파일 압축 형식
- BIN – 압축 된 아카이브, CD-ROM 및 Java에서 읽고 사용할 수 있으며 7-zip 및 WINRAR로 추출 가능
- bjsn – Android에 The Escapists 저장을 저장하는 데 사용됩니다.
- BKF (.bkf) – NTBackup .c에서 만든 Microsoft 백업
- bzip2 (.bz2) –
- bld – Skyscraper Simulator 건물
- cab – 캐비닛 (.cab) 파일은 하나의 파일로 저장된 압축 파일 라이브러리입니다. 캐비닛 파일은 사용자 시스템에 복사되는 설치 파일을 구성하는 데 사용됩니다. [2]
- c4 – JEDMICS 이미지 파일, DOD 시스템
- cals – JEDMICS 이미지 파일, DOD 시스템
- xaml – Visual Studio와 같은 프로그램에서 exe 파일 을 만드는 데 사용됩니다 .
- CLIPFLAIR (.clipflair, .clipflair.zip) – ClipFlair Studio ClipFlair 구성 요소 저장 상태 파일 (XML의 구성 요소 옵션, 추가 / 첨부 파일 및 하위 .clipflair.zip 파일의 중첩 구성 요소 상태 포함 – 활동도 구성 요소이며 중첩 될 수 있음) 깊이에 관계없이)
- CPT, SEA – Compact Pro ( Macintosh )
- DAA – 폐쇄 형식, Windows 전용 압축 디스크 이미지
- deb – Debian 설치 패키지
- DMG – Apple 압축 / 암호화 형식
- DDZ – RAGS와 유사한 프로그램 인 "fever-dreamer"가 만든 "daydreamer 엔진"에서만 사용할 수있는 파일로, 주로 다소 짧은 게임을 만드는 데 사용됩니다.
- DN – Adobe Dimension CC 파일 형식
- DPE – Aquafadas 디지털 출판 도구 로 만든 AVE 문서 패키지 .
- .egg – Alzip Egg Edition 압축 파일
- EGT (.egt) – 압축 된 캐비닛 파일을 만드는데도 사용되는 EGT Universal Document가 .ecab을 대체합니다.
- ECAB (.ECAB, .ezip) – 고급 시스템에서 전체 시스템 폴더를 압축하는 데 사용되는 EGT 압축 폴더, EGT Universal Document로 대체 됨
- ESD – 전자 소프트웨어 배포, 압축 및 암호화 된 WIM 파일
- ESS (.ess) – EGT SmartSense 파일은 EGT 압축 시스템을 사용하여 압축 된 파일을 감지합니다.
- EXE (.exe) – Windows 응용 프로그램
- 플립 차트 파일 (.flipchart) – Promethean ActivInspire Flipchart Software 에서 사용됩니다 .
- GBP – GBP 파일 확장자 – .gbp 파일이란 무엇이며 어떻게 열 수 있습니까? 2 가지 유형의 파일 : 1. Genie Timeline [2]에 의해 생성 된 아카이브 인덱스 파일 . 여기에는 사용자가 백업하기로 선택한 파일에 대한 참조가 포함됩니다. 참조는 아카이브 파일 또는 파일 배치 일 수 있습니다. 이 파일은 Windows에서 Genie-Soft Genie Timeline을 사용하여 열 수 있습니다. 2. CAD PCB (인쇄 회로 기판)에서 만든 데이터 출력 파일 입니다. 이 유형의 파일은 Autodesk EAGLE EAGLE | PCB 설계 소프트웨어 | Autodesk , Altium Designer [3] , ViewplotViewplot.com에 오신 것을 환영합니다 ... PCB 관련 소프트웨어 용; ... Viewplot Gerber 뷰어 및 편집기가 하나로 통합 된 ...... PCB Elegance, 합리적인 가격의 전문 레이아웃 패키지 , Gerbv gerbv – 무료 / 오픈 소스 Gerber 뷰어 Mac에서 오토 데스크 EAGLE, Gerbv, GEDA 사용 gplEDA 홈페이지 오토 데스크 EAGLE, GEDA, Gerbv을 사용하고 리눅스를
- GHO (.gho, .ghs) – Norton Ghost
- GIF (.gif) – 그래픽 교환 형식
- gzip (.gz) – 압축 파일
- HTML (.html) HTML 코드 파일
- IPG (.ipg) – Apple Inc. 에서 iPod 게임을 패키징 하는 형식입니다 . Winrar를 통해 추출 할 수 있습니다.
- jar – Java 애플리케이션 에 사용할 매니페스트가 포함 된 ZIP 파일입니다 .
- LBR (.Lawrence) – Lawrence 컴파일러 유형 파일
- LBR – 라이브러리 파일
- LQR – SQ 프로그램에 의해 압축 된 LBR 라이브러리 파일 .
- LHA (.lzh) – Lempel, Ziv, Huffman
- lzip (.lz) – 압축 파일
- 이조
- lzma – Lempel–Ziv–Markov 체인 알고리즘 압축 파일
- LZX
- MBW (.mbw) – MBRWizard 아카이브
- MHTML – Mine HTML (Hyper-Text Markup Language) 코드 파일
- MPQ 아카이브 (.mpq) – Blizzard Entertainment에서 사용
- BIN (.bin) – MacBinary
- NTH (.nth) – Nokia Series 40 휴대폰에서 사용하는 Nokia 테마
- OAR (.oar) – OAR 아카이브
- OSK-압축 된 osu! 스킨 아카이브
- OSZ – 압축 된 osu! 비트 맵 아카이브
- PAK – .ARC 아카이브의 향상된 유형
- PAR (.par, .par2) – Parchive
- PAF (.paf) – 휴대용 애플리케이션 파일
- PEA (.pea) – PeaZip 아카이브 파일
- PHP (.php) – PHP 코드 파일
- PYK (.pyk) – 압축 파일
- PK3 (.pk3) – Quake 3 아카이브 (Doom³에 대한 참고 참조)
- PK4 (.pk4) – Doom³ 아카이브 ( zip 아카이브 와 유사하게 열립니다 .)
- py / pyw – Python 코드 파일
- RAR (.rar) – Rar 아카이브, 다중 파일 아카이브 용 (rar에서 .r01-.r99에서 s01 등)
- RAG, RAGS – 게임 파일, RAGS 게임 엔진에서 플레이 할 수있는 게임, 사람들이 게임을 만들고 게임을 할 수있는 무료 프로그램, 만들어진 게임은 "RAG 게임 파일"형식을 갖습니다.
- RaX – RaX에서 생성 한 아카이브 파일
- RPM – Fedora, RHEL 및 유사 시스템 용 Red Hat 패키지 / 설치 프로그램입니다.
- sb – 스크래치 파일
- sb2 – 스크래치 2.0 파일
- sb3-스크래치 3.0 파일
- SEN – Scifer 아카이브 (.sen) – Scifer 내부 아카이브 유형
- SIT (.sitx) – StuffIt ( Macintosh )
- SIS / SISX – Symbian 애플리케이션 패키지
- SKB – Google SketchUp 백업 파일
- SQ (.sq) – Squish 압축 아카이브
- SWM – 분할 된 WIM 파일, 일반적으로 OEM 복구 파티션 에서 발견 되어 사전 설치된 Windows 이미지를 저장하고 복구 백업 (USB 드라이브로)을보다 쉽게 수행 (FAT32 제한으로 인해)
- SZS – Nintendo Yaz0 압축 아카이브
- TAR – 하나의 파일로 패키지 된 파일 그룹
- TGZ ( .tar.gz ) – gzip 압축 된 tar 파일
- TB (.tb) – Tabbery 가상 데스크톱 탭 파일
- TIB (.tib) – Acronis True Image 백업
- UHA – 초고 아카이브 압축
- UUE (.uue) – 통합 유틸리티 엔진 – UUe와 관련된 모든 것에 대한 일반 및 기본 형식입니다.
- VIV – Need For Speed : High Stakes를 비롯한 여러 비디오 게임의 데이터를 압축하는 데 사용되는 아카이브 형식 입니다.
- VOL – 비디오 게임 데이터 패키지.
- VSA – Altiris 가상 소프트웨어 아카이브
- WAX – Wavexpress – 비디오가 포함 된 패키지에 최적화 된 ZIP 대안으로, NTFS 파일 시스템 조작을 통해 거의 즉각적인 압축 해제로 여러 패키지 파일을 모두 또는 전혀 제공하지 않을 수 있습니다.
- WIM – Windows Vista 이상, Windows Fundamentals for Legacy PC 설치 또는 백업 및 복원에서 만든 시스템 이미지 복원 ( Windows Vista / 7 )을 위한 압축 디스크 이미지
- XAP – Windows Phone 애플리케이션 패키지
- xz – LZMA / LZMA2 알고리즘을 기반으로하는 xz 압축 파일
- Z – Unix 압축 파일
- zoo – LZW 기반
- zip – 널리 사용되는 압축 형식
물리적으로 기록 가능한 미디어 보관
- ISO – CD-ROM , DVD-ROM , Blu-ray 디스크 , HD DVD 및 UMD를 포함한 대부분의 광학 미디어에 대한 일반 형식입니다 .
- NRG – Nero 응용 프로그램에서 사용하는 독점 광학 미디어 아카이브 형식 입니다.
- IMG – DOS 포맷 플로피 디스크 , 대용량 광 미디어 및 하드 디스크 드라이브 보관 용.
-
ADF – Amiga 디스크 형식 , Amiga 플로피 디스크 보관 용
- ADZ – ADF의 GZip 압축 버전입니다.
- DMS – 디스크 매셔 시스템 , Amiga 고유의 디스크 아카이브 시스템.
- DSK – ZX Spectrum 및 Amstrad CPC를 포함한 여러 다른 플랫폼에서 플로피 디스크를 보관 합니다.
- D64 – Commodore 64 플로피 디스크 의 아카이브 .
- SDI – "가상 디스크"기능을 보관하고 제공하는 데 사용되는 시스템 배포 이미지.
- MDS – 광 CD-ROM , DVD-ROM , HD DVD 또는 Blu-ray 디스크 에서 이미지를 만드는 데 사용되는 DAEMON 도구 기본 디스크 이미지 형식 . MDF 파일과 함께 제공되며 DAEMON Tools로 마운트 할 수 있습니다.
- MDX – 두 개 (MDF 및 MDS) 대신 하나의 MDX 디스크 이미지 파일을 가져올 수있는 새로운 DAEMON Tools 형식.
- DMG – Macintosh 디스크 이미지 파일
(MPEG-1은 비디오 CD의 .DAT 파일에 있습니다.)
- CDI – DiscJuggler 이미지 파일
- CUE – CDRWrite CUE 이미지 파일
- CIF – Easy CD Creator .cif 형식
- C2D – Roxio-WinOnCD .c2d 형식
- DAA – PowerISO .daa 형식
- B6T – BlindWrite 5/6 이미지 파일
도자기 유약 레시피
도예가와 도예가가 유약 레시피, 유약 화학 등을 관리하는 데 사용하는 소프트웨어, 데이터베이스 및 웹 사이트의 파일 형식입니다.
- GlazeChem 텍스트 형식 INSIGHT Live, OnLine INSIGHT
- GlazeMaster .tab xml (GlazeMaster 소프트웨어) GlazeMaster ™ | masteringglazes.com에 오신 것을 환영합니다 | John Hesselberth 세라믹 조리법 FAQ | 세라믹 레시피 INSIGHT 라이브, 온라인 INSIGHT
- HyperGlaze .hgz (HyperGlaze 소프트웨어) HyperGlaze – 아티스트를위한 유약 소프트웨어 [4] INSIGHT Live, OnLine INSIGHT
- Insight .xml (DigitalFire Insight 소프트웨어) Wayback Machine [5]
- Insight .rcp (더 이상 사용되지 않음, DigitalFire Insight 소프트웨어) Wayback Machine
- Insight .rcx (더 이상 사용되지 않음, DigitalFire Insight 소프트웨어) Wayback Machine
- Matrix Matrix Glaze 소프트웨어 INSIGHT Live, OnLine INSIGHT
컴퓨터 지원 설계
Computer-aided 는 해당 분야의 전문가를 지원하는 여러 범주의 도구 (예 : 설계, 제조, 엔지니어링)에 대한 접두사입니다 (예 : 기계 가공 , 건축 , 회로도 ).
CAD (Computer-Aided Design)
CAD ( Computer-Aided Design) 소프트웨어는 프로젝트 설계에서 엔지니어, 건축가 및 기타 설계 전문가를 지원합니다.
- 3DXML – Dassault Systemes 그래픽 표현
- 3MF – Microsoft 3D 제조 형식 [3]
- ACP – VA 소프트웨어 VA – 가상 아키텍처 CAD 파일
- AMF – 적층 제조 파일 형식
- AEC – DataCAD 도면 형식 [4]
- AR – Ashlar-Vellum Argon – 3D 모델링
- ART – ArtCAM 모델
- ASC – BRL-CAD 지오메트리 파일 (이전 ASCII 형식)
- ASM – Solidedge 어셈블리, Pro / ENGINEER 어셈블리
- BIN, BIM – 데이터 설계 시스템 DDS-CAD
- BREP – 오픈 CASCADE 3D 모델 (모양)
- C3D – C3D 툴킷 파일 형식
- CCC – CopyCAD 곡선
- CCM – CopyCAD 모델
- CCS – CopyCAD 세션
- CAD – CadStd
- CATDrawing – CATIA V5 도면 문서
- CATPart – CATIA V5 부품 문서
- CATProduct – CATIA V5 어셈블리 문서
- CATProcess – CATIA V5 제조 문서
- cgr – CATIA V5 그래픽 표현 파일
- ckd – KeyCreator CAD 모델링
- ckt – KeyCreator CAD 모델링
- CO – Ashlar-Vellum Cobalt – 파라 메트릭 제도 및 3D 모델링
- DRW – Caddy 초기 버전의 Caddy 도면 – Caddy가 DWG로 변경하기 전
- DFT – Solidedge 초안
- DGN – MicroStation 설계 파일
- DGK – Delcam 기하학
- DMT – Delcam 가공 삼각형
- DXF – ASCII 도면 교환 파일 형식 , AutoCAD
- DWB – VariCAD 도면 파일
- DWF – Autodesk의 웹 디자인 형식; AutoCAD 및 Revit 은이 형식으로 게시 할 수 있습니다. 개념 상 PDF 파일과 유사합니다. Autodesk Design Review는 독자입니다.
- DWG – Computer Aided Drafting 응용 프로그램, 특히 AutoCAD , Open Design Alliance 응용 프로그램 및 Autodesk Inventor 도면 파일에 널리 사용되는 파일 형식
- EASM – SolidWorks eDrawings 어셈블리 파일
- EDRW – eDrawings 도면 파일
- EMB – Wilcom ES Designer Embroidery CAD 파일
- EPRT – eDrawings 부품 파일
- EscPcb – Electro-System (일본)의 "esCAD pcb"데이터 파일
- EscSch – Electro-System (일본)의 "esCAD sch"데이터 파일
- ESW – AGTEK 형식
- EXCELLON – Excellon 파일
- EXP – Drawing Express 형식
- F3D – Autodesk Fusion 360 아카이브 파일 [5]
- FCStd – FreeCAD CAD / CAM 패키지 의 기본 파일 형식
- FM – FeatureCAM 부품 파일
- FMZ – FormZ 프로젝트 파일
- G – BRL-CAD 형상 파일
- GBR – Gerber 파일
- GLM – KernelCAD 모델
- GRB – T-FLEX CAD 파일
- GTC – GRAITEC Advance 형식
- IAM – Autodesk Inventor 어셈블리 파일
- ICD – IronCAD 2D CAD 파일
- IDW – Autodesk Inventor 도면 파일
- IFC – AEC 및 FM 데이터 공유를위한 buildingSMART
- IGES – 초기 그래픽 교환 사양
- Intergraph 표준 파일 형식 – Intergraph
- IPN – Autodesk Inventor 프리젠 테이션 파일
- IPT – Autodesk Inventor 부품 파일
- JT – 목성 테셀레이션
- MCD – Monu-CAD (기념비 / 비석 도면 파일)
- MDG – 디지털 기하학적 커널 모델
- 모델 – CATIA V4 부품 문서
- OCD – Orienteering Computer Aided Design (OCAD) 파일
- PAR – Solidedge 부품
- PIPE – PIPE-FLO 전문 배관 시스템 설계 파일
- PLN – ArchiCad 프로젝트
- PRT – NX (최근 Unigraphics로 알려짐), Pro / ENGINEER 부품, CADKEY 부품
- PSM – Solidedge 시트
- PSMODEL – PowerSHAPE 모델
- PWI – PowerINSPECT 파일
- PYT – 피타고라스 파일
- SKP – SketchUp 모델
- RLF – ArtCAM 릴리프
- RVM – AVEVA PDMS 3D 검토 모델
- RVT – Autodesk Revit 프로젝트 파일
- RFA – Autodesk Revit 제품군 파일
- S12 – Softtech의 Spirit 파일
- SCAD – OpenSCAD 3D 부품 모델
- SCDOC – SpaceClaim 3D 부품 / 어셈블리
- SLDASM – SolidWorks 어셈블리 도면
- SLDDRW – SolidWorks 2D 도면
- SLDPRT – SolidWorks 3D 부품 모델
- dotXSI – Softimage 용
- STEP – 제품 모델 데이터 교환 표준
- STL – 다양한 CAD 시스템 및 스테레오 리소그래피 인쇄 기계에서 사용되는 스테레오 리소그래피 데이터 형식입니다.
- STD – Power Vision Plus – 전기 계량기 데이터 (Circutor)
- TCT – TurboCAD 도면 템플릿
- TCW – Windows 2D 및 3D 도면 용 TurboCAD
- UNV – I-DEAS I-DEAS (통합 설계 및 엔지니어링 분석 소프트웨어)
- VC6 – Ashlar-Vellum Graphite – 2D 및 3D 제도
- VLM – Ashlar-Vellum Vellum, Vellum 2D, Vellum Draft, Vellum 3D, DrawingBoard
- VS – Ashlar-Vellum Vellum Solids
- WRL – STL과 유사하지만 색상이 포함됩니다. 다양한 CAD 시스템 및 3D 프린팅 래피드 프로토 타이핑 기계에서 사용됩니다. 웹의 VRML 모델에도 사용됩니다.
- X_B – Parasolids 바이너리 형식
- X_T – 파라 솔리드
- XE – Ashlar-Vellum Xenon – 연관 3D 모델링 용
- ZOFZPROJ – 메시, 넷리스트 및 BOM을 포함하는 ZofzPCB 3D PCB 모델
전자 설계 자동화 (EDA)
전자 설계 자동화 (EDA) 또는 전자 컴퓨터 지원 설계 (ECAD)는 전기 공학 분야에 한정됩니다.
- BRD – 상용 PCB 설계 도구 인 EAGLE Layout Editor 용 보드 파일
- BSDL – JTAG를 통한 테스트를위한 설명 언어
- CDL – IC 설계를 위한 트랜지스터 레벨 넷리스트 형식
- CPF – SoC ( system-on-a-chip ) 구현의 전력 도메인 사양 ( UPF 참조 )
- DEF – 게이트 레벨 레이아웃
- DSPF – IC 설계 에서 상호 연결의 상세한 표준 기생 형식, 아날로그 수준 기생
- EDIF – 공급 업체 중립 게이트 레벨 넷리스트 형식
- FSDB – 아날로그 파형 형식 ( 파형 뷰어 참조 )
- GDSII – PCB 형식 및 집적 회로 레이아웃
- HEX – 메모리 덤프를 위한 ASCII 코드 바이너리 형식
- LEF – 라이브러리 교환 형식, IC 설계를 위한 물리적 셀 요약
- LIB – 라이브러리 모델링 ( 기능 , 타이밍) 형식
- MS12 – NI Multisim 파일
- OASIS – 오픈 아트 워크 시스템 교환 표준
- OpenAccess – API를 사용하여 데이터베이스 형식 설계
- PSF – 시뮬레이션 결과 / 파형을 저장하는 Cadence 독점 형식 (2GB 제한)
- PSFXL – 시뮬레이션 결과 / 파형을 저장하는 Cadence 독점 형식
- SDC – Synopsys Design Constraints, 합성 제약을 위한 형식
- SDF – 게이트 레벨 타이밍 표준
- SPEF – IC 설계 에서 상호 연결의 기생 을 위한 표준 형식
- SPI, CIR – SPICE Netlist, 장치 수준 netlist 및 시뮬레이션 용 명령
- SREC , S19 – 메모리 덤프를 위한 S- 레코드, ASCII 코드 형식
- SST2 – 혼합 신호 시뮬레이션 결과 / 파형을 저장하기위한 Cadence 독점 형식
- STIL – 표준 테스트 인터페이스 언어, IC 용 테스트 패턴을위한 IEEE1450-1999 표준
- SV – SystemVerilog 소스 파일
- S * P – Touchstone / EEsof Scattering 매개 변수 데이터 파일 – 다중 포트 블랙 박스 성능, 측정 또는 시뮬레이션
- TLF – 셀 모음 ( 회로 요소 )에 대한 타이밍 및 논리적 정보를 포함합니다.
- UPF – SoC 구현의 전력 도메인 사양 표준
- V – Verilog 소스 파일
- VCD – 디지털 시뮬레이션 파형을 위한 표준 형식
- VHD, VHDL – VHDL 소스 파일
- WGL – 파형 생성 언어, IC 용 테스트 패턴 형식
테스트 기술
자동 테스트 장비 에서 출력 되거나 후 처리 된 파일 .
데이터 베이스
- 4DB – 4D 데이터베이스 구조 파일
- 4DD – 4D 데이터베이스 데이터 파일
- 4DIndy – 4D 데이터베이스 구조 색인 파일
- 4DIndx – 4D 데이터베이스 데이터 인덱스 파일
- 4DR – 4D 데이터베이스 데이터 리소스 파일 (이전 4D 버전)
- ACCDB – Microsoft 데이터베이스 ( Microsoft Office Access 2007 이상)
- ACCDE – 컴파일 된 Microsoft 데이터베이스 ( Microsoft Office Access 2007 이상)
- ADT – Sybase Advantage 데이터베이스 서버 (ADS)
- APR – Lotus Approach 데이터 입력 및 보고서
- BOX – Lotus Notes Post Office 메일 라우팅 데이터베이스
- CHML – Krasbit Technologies 연락처 관리 소프트웨어와 chameleon (tm) 라인의 이미징 워크 플로우 솔루션 간의 원 클릭 통합을위한 암호화 된 데이터베이스 파일
- DAF – Digital Anchor 데이터 파일
- DAT – DOS 기본
- DAT – Intersystems Caché 데이터베이스 파일
- DB – 역설
- DB – SQLite
- DBF – db / dbase II, III, IV 및 V, Clipper, Harbour / xHarbour, Fox / FoxPro, Oracle
- DTA – Sage Sterling 데이터베이스 파일
- EGT – SQL 데이터베이스를 더 작은 파일로 압축하는 데 사용되는 EGT Universal Document는 원래 EGT 데이터베이스 스타일을 포함 할 수 있습니다.
- ESS – EGT SmartSense는 파일 및 압축 스타일의 데이터베이스입니다. EGT SmartSense에만 해당
- EAP – 엔터프라이즈 설계자 프로젝트
- FDB – Firebird 데이터베이스
- FDB – Navision 데이터베이스 파일
- FP, FP3, FP5 및 FP7 – FileMaker Pro
- FRM – MySQL 테이블 정의
- GDB – Borland InterBase 데이터베이스
- GTABLE – Google 드라이브 퓨전 테이블
- KEXI – Kexi 데이터베이스 파일 ( SQLite 기반)
- KEXIC – 서버 의 Kexi 데이터베이스에 대한 데이터베이스 연결 바로 가기
- KEXIS – Kexi 데이터베이스 바로 가기
- LDB – 임시 데이터베이스 파일, 데이터베이스가 열려있을 때만 존재
- LIRS는 - L은 ayered 나에게 ntage R의 S의 torage입니다. 데이터 목록을 만들기 위해 세미콜론과 같은 문자가 포함 된 intageres를 저장합니다.
- MDA – Microsoft Access 용 추가 기능 파일
- MDB – Microsoft Access 데이터베이스
- ADP – Microsoft Access 프로젝트 (서버의 데이터베이스에 액세스하는 데 사용됨)
- MDE – 컴파일 된 Microsoft 데이터베이스 (액세스)
- MDF – Microsoft SQL Server 데이터베이스
- MYD – MySQL MyISAM 테이블 데이터
- MYI – MySQL MyISAM 테이블 인덱스
- NCF – Lotus Notes 구성 파일
- NSF – Lotus Notes 데이터베이스
- NTF – Lotus Notes 데이터베이스 디자인 템플릿
- NV2 – QW 페이지 NewViews 객체 지향 회계 데이터베이스
- ODB – LibreOffice Base 또는 OpenOffice Base 데이터베이스
- ORA – Oracle 테이블 스페이스 파일은 때때로이 확장자를 갖습니다 (구성 파일에도 사용됨).
- PCONTACT – WinIM 연락처 파일
- PDB – Palm OS 데이터베이스
- PDI – 휴대용 데이터베이스 이미지
- PDX – Corel Paradox 데이터베이스 관리
- PRC – Palm OS 리소스 데이터베이스
- SQL – 번들 SQL 쿼리
- REC – GNU recutils 데이터베이스
- REL – Sage Retrieve 4GL 데이터 파일
- RIN – Sage Retrieve 4GL 인덱스 파일
- SDB – StarSuite 의 StarBase
- SDF – SQL Compact 데이터베이스 파일
- sqlite – SQLite
- UDL – 범용 데이터 링크
- waData – Wakanda (소프트웨어) 데이터베이스 데이터 파일
- waIndx – Wakanda (소프트웨어) 데이터베이스 색인 파일
- waModel – Wakanda (소프트웨어) 데이터베이스 모델 파일
- waJournal – Wakanda (소프트웨어) 데이터베이스 저널 파일
- WDB – Microsoft Works 데이터베이스
-
WMDB – Windows Media 데이터베이스 파일 –
CurrentDatabase_360.wmdb
파일에는 파일 이름, 파일 속성, 음악, 비디오, 사진 및 재생 목록 정보가 포함될 수 있습니다.
탁상 출판
- AI – Adobe Illustrator
- AVE / ZAVE – Aquafadas
- CDR – CorelDRAW
- CHP / pub / STY / CAP / CIF / VGR / FRM – Ventura Publisher – Xerox (DOS / GEM)
- CPT – Corel 포토 페인트
- DTP – Greenstreet 출판사, GST PressWorks
- FM – Adobe FrameMaker
- GDRAW – Google 드라이브 그림
- ILDOC – Broadvision Quicksilver 문서
- INDD – Adobe InDesign
- MCF – FotoInsight 디자이너
- PDF – Adobe Acrobat 또는 Adobe Reader
- PMD – Adobe PageMaker
- PPP – Serif PagePlus
- PSD – Adobe Photoshop
- PUB – Microsoft Publisher
- QXD – QuarkXPress
- SLA / SCD – Scribus
- XCF – File format used by the GIMP, as well as other programs
Document
These files store formatted text and plain text.
|
|
Financial records
- MYO – MYOB Limited (Windows) File
- MYOB – MYOB Limited (Mac) File
- TAX – TurboTax File
- YNAB – You Need a Budget (YNAB) File
Financial data transfer formats
- Interactive Financial Exchange (IFX) – XML-based specification for various forms of financial transactions
- Open Financial Exchange (.ofx) – open standard supported by CheckFree and Microsoft and partly by Intuit; SGML and later XML based
- QFX – proprietary pay-only format used only by Intuit
- Quicken Interchange Format (.qif) – open standard formerly supported by Intuit
Font file
- ABF – Adobe Binary Screen Font
- AFM – Adobe Font Metrics
- BDF – Bitmap Distribution Format
- BMF – ByteMap Font Format
- BRFNT - Binary Revolution Font Format
- FNT – Bitmapped Font – Graphics Environment Manager (GEM)
- FON – Bitmapped Font – Microsoft Windows
- MGF – MicroGrafx Font
- OTF – OpenType Font
- PCF – Portable Compiled Format
- PostScript Font – Type 1, Type 2
- PFA – Printer Font ASCII
- PFB – Printer Font Binary – Adobe
- PFM – Printer Font Metrics – Adobe
- AFM – Adobe Font Metrics
- FOND – Font Description resource – Mac OS
- SFD – FontForge spline font database Font
- SNF – Server Normal Format
- TDF – TheDraw Font
- TFM – TeX font metric
- TTF (.ttf, .ttc) – TrueType Font
- UFO – Unified Font Object is a cross-platform, cross-application, human readable, future proof format for storing font data.
- WOFF – Web Open Font Format
Geographic information system
- ASC – ASCII point of interest (POI) text file
- APR – ESRI ArcView 3.3 and earlier project file
- DEM – USGS DEM file format
- E00 – ARC/INFO interchange file format
- GeoJSON –Geographically located data in object notation
- GeoTIFF – Geographically located raster data
- GML – Geography Markup Language file[7]
- GPX – XML-based interchange format
- ITN – TomTom Itinerary format
- MXD – ESRI ArcGIS project file, 8.0 and higher
- NTF – National Transfer Format file
- OV2 – TomTom POI overlay file
- SHP – ESRI shapefile
- TAB – MapInfo Table file format
- World TIFF – Geographically located raster data: text file giving corner coordinate, raster cells per unit, and rotation
- DTED – Digital Terrain Elevation Data
- KML – Keyhole Markup Language, XML-based
Graphical information organizers
- 3DT – 3D Topicscape, the database in which the meta-data of a 3D Topicscape is held, it is a form of 3D concept map (like a 3D mind-map) used to organize ideas, information, and computer files
- ATY – 3D Topicscape file, produced when an association type is exported; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)
- CAG – Linear Reference System
- FES – 3D Topicscape file, produced when a fileless occurrence in 3D Topicscape is exported to Windows. Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape)
- MGMF – MindGenius Mind Mapping Software file format
- MM – FreeMind mind map file (XML)
- MMP – Mind Manager mind map file
- TPC – 3D Topicscape file, produced when an inter-Topicscape topic link file is exported to Windows; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)
Graphics
Color palettes
- ACT – Adobe Color Table. Contains a raw color palette and consists of 256 24-bit RGB colour values.
- ASE – Adobe Swatch Exchange. Used by Adobe Photoshop, Illustrator, and InDesign.[8]
- GPL – GIMP palette file. Uses a text representation of color names and RGB values. Various open source graphical editors can read this format,[9] including GIMP, Inkscape, Krita,[10] KolourPaint, Scribus, CinePaint, and MyPaint.[11]
- PAL – Microsoft RIFF palette file
Color management
- ICC/ICM – Color profile conforming the specification of the ICC.
Raster graphics
Raster or bitmap files store images as a group of pixels.
|
Vector graphics
Vector graphics use geometric primitives such as points, lines, curves, and polygons to represent images.
- 3DV – 3-D wireframe graphics by Oscar Garcia
- AMF – Additive Manufacturing File Format
- AWG – Ability Draw
- AI – Adobe Illustrator Document
- CGM – Computer Graphics Metafile, an ISO Standard
- CDR – CorelDRAW Document
- CMX – CorelDRAW vector image
- DP – Drawing Program file for PERQ[12]
- DXF – ASCII Drawing Interchange file Format, used in AutoCAD and other CAD-programs
- E2D – 2-dimensional vector graphics used by the editor which is included in JFire
- EGT – EGT Universal Document, EGT Vector Draw images are used to draw vector to a website
- EPS – Encapsulated Postscript
- FS – FlexiPro file
- GBR – Gerber file
- ODG – OpenDocument Drawing
- SVG – Scalable Vector Graphics, employs XML
- Scene description languages (3D vector image formats)
- STL – Stereo Lithographic data format (see STL (file format)) used by various CAD systems and stereo lithographic printing machines. See above.
- VRML Uses .wrl extension – Virtual Reality Modeling Language, for the creation of 3D viewable web images.
- X3D
- SXD – OpenOffice.org XML (obsolete) Drawing
- TGAX - Texture format used by Zwift
- V2D – voucher design used by the voucher management included in JFire
- VDOC – Vector format used in AnyCut, CutStorm, DrawCut, DragonCut, FutureDRAW, MasterCut, SignMaster, VinylMaster software by Future Corporation
- VSD – Vector format used by Microsoft Visio
- VSDX – Vector format used by MS Visio and opened by VSDX Annotator
- VND – Vision numeric Drawing file used in TypeEdit, Gravostyle.
- WMF – Windows Meta File
- EMF – Enhanced (Windows) MetaFile, an extension to WMF
- ART – Xara – Drawing (superseded by XAR)
- XAR – Xara – Drawing
3D graphics
3D graphics are 3D models that allow building models in real-time or non-real-time 3D rendering.
- 3DMF – QuickDraw 3D Metafile (.3dmf)
- 3DM – OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm)
- 3MF – Microsoft 3D Manufacturing Format (.3mf)[3]
- 3DS – legacy 3D Studio Model (.3ds)
- ABC – Alembic (computer graphics)
- AC – AC3D Model (.ac)
- AMF – Additive Manufacturing File Format
- AN8 – Anim8or Model (.an8)
- AOI – Art of Illusion Model (.aoi)
- ASM – PTC Creo assembly (.asm)
- B3D – Blitz3D Model (.b3d)
- BLEND – Blender (.blend)
- BLOCK – Blender encrypted blend files (.block)
- BMD3 – Nintendo GameCube first-party J3D proprietary model format (.bmd)
- BDL4 – Nintendo GameCube and Wii first-party J3D proprietary model format (2002, 2006–2010) (.bdl)
- BRRES – Nintendo Wii first-party proprietary model format 2010+ (.brres)
- BFRES – Nintendo Wii U and later Switch first-party proprietary model format
- C4D – Cinema 4D (.c4d)
- Cal3D – Cal3D (.cal3d)
- CCP4 – X-ray crystallography voxels (electron density)
- CFL – Compressed File Library (.cfl)
- COB – Caligari Object (.cob)
- CORE3D – Coreona 3D Coreona 3D Virtual File(.core3d)
- CTM – OpenCTM (.ctm)
- DAE – COLLADA (.dae)
- DFF – RenderWare binary stream, commonly used by Grand Theft Auto III-era games as well as other RenderWare titles
- DPM – deepMesh (.dpm)
- DTS – Torque Game Engine (.dts)
- EGG – Panda3D Engine
- FACT – Electric Image (.fac)
- FBX – Autodesk FBX (.fbx)
- G – BRL-CAD geometry (.g)
- GLB – a binary form of glTF required to be loaded in Facebook 3D Posts. (.glb)
- GLM – Ghoul Mesh (.glm)
- glTF – the JSON standard developed by Khronos Group (.gltf)
- IOB – Imagine (3D modeling software) (.iob)
- JAS – Cheetah 3D file (.jas)
- LWO – Lightwave Object (.lwo)
- LWS – Lightwave Scene (.lws)
- LXF – LEGO Digital Designer Model file (.lxf)
- LXO – Luxology Modo (software) file (.lxo)
- MA – Autodesk Maya ASCII File (.ma)
- MAX – Autodesk 3D Studio Max file (.max)
- MB – Autodesk Maya Binary File (.mb)
- MD2 – Quake 2 model format (.md2)
- MD3 – Quake 3 model format (.md3)
- MD5 – Doom 3 model format (.md5)
- MDX – Blizzard Entertainment's own model format (.mdx)
- MESH – New York University(.m)
- MESH – Meshwork Model (.mesh)
- MM3D – Misfit Model 3d (.mm3d)
- MPO – Multi-Picture Object – This JPEG standard is used for 3d images, as with the Nintendo 3DS
- MRC – voxels in cryo-electron microscopy
- NIF – Gamebryo NetImmerse File (.nif)
- OBJ – Wavefront .obj file (.obj)
- OFF – OFF Object file format (.off)
- OGEX – Open Game Engine Exchange (OpenGEX) format (.ogex)
- PLY – Polygon File Format / Stanford Triangle Format (.ply)
- PRC – Adobe PRC (embedded in PDF files)
- PRT – PTC Creo part (.prt)
- POV – POV-Ray document (.pov)
- R3D – Realsoft 3D (Real-3D) (.r3d)
- RWX – RenderWare Object (.rwx)
- SIA – Nevercenter Silo Object (.sia)
- SIB – Nevercenter Silo Object (.sib)
- SKP – Google Sketchup file (.skp)
- SLDASM – SolidWorks Assembly Document (.sldasm)
- SLDPRT – SolidWorks Part Document (.sldprt)
- SMD – Valve Studiomdl Data format (.smd)
- U3D – Universal 3D format (.u3d)
- USD – Universal Scene Description (.usd)
- USDA – Universal Scene Description , Human-readable text format (.usda)
- USDC – Universal Scene Description , Binary format (.usdc)
- USDZ – Universal Scene Description Zip (.usdz)
- VIM – Revizto visual information model format (.vimproj)
- VRML97 – VRML Virtual reality modeling language (.wrl)
- VUE – Vue scene file (.vue)
- VWX – Vectorworks (.vwx)
- WINGS – Wings3D (.wings)
- W3D – Westwood 3D Model (.w3d)
- X – DirectX 3D Model (.x)
- X3D – Extensible 3D (.x3d)
- Z3D – Zmodeler (.z3d)
Links and shortcuts
- Alias (Mac OS)
- JNLP – Java Network Launching Protocol, an XML file used by Java Web Start for starting Java applets over the Internet
- LNK – binary-format file shortcut in Microsoft Windows 95 and later
- APPREF-MS – File shortcut format used by ClickOnce
- URL – INI file pointing to a URL bookmarks/Internet shortcut in Microsoft Windows
- WEBLOC – Property list file pointing to a URL bookmarks/Internet shortcut in macOS
- SYM – Symbolic link
- .desktop – Desktop entry on Linux Desktop environments
Mathematical
- Harwell-Boeing file format – a format designed to store sparse matrices
- MML – MathML – Mathematical Markup Language
- ODF – OpenDocument Math Formula
- SXM – OpenOffice.org XML (obsolete) Math Formula
- .8BF files – plugins for some photo editing programs including Adobe Photoshop, Paint Shop Pro, GIMP and Helicon Filter.
- .a – Objective C native static library
- a.out – (no suffix for executable image, .o for object files, .so for shared object files) classic UNIX object format, now often superseded by ELF
- APK – Android Application Package
- APP – A folder found on macOS systems containing program code and resources, appearing as one file.
- BAC – an executable image for the RSTS/E system, created using the BASIC-PLUS COMPILE command[13]
- BPL – a Win32 PE file created with Borland Delphi or C++Builder containing a package.
- Bundle – a Macintosh plugin created with Xcode or make which holds executable code, data files, and folders for that code.
- .Class – used in Java
- COFF (no suffix for executable image, .o for object files) – UNIX Common Object File Format, now often superseded by ELF
- COM files – commands used in DOS and CP/M
- DCU – Delphi compiled unit
- DLL – library used in Windows and OS/2 to store data, resources and code.
- DOL – the format used by the GameCube and Wii, short for Dolphin, which was the codename of the GameCube.
- .EAR – archives of Java enterprise applications
- ELF – (no suffix for executable image, .o for object files, .so for shared object files) used in many modern Unix and Unix-like systems, including Solaris, other System V Release 4 derivatives, Linux, and BSD)
- expander (see bundle)
- DOS executable (.exe – used in DOS)
- .IPA – apple IOS application executable file. Another form of zip file.
- JEFF – a file format allowing execution directly from static memory[14]
- .JAR – archives of Java class files
- .XPI – PKZIP archive that can be run by Mozilla web browsers to install software.
- Mach-O – (no suffix for executable image, .o for object files, .dylib and .bundle for shared object files) Mach-based systems, notably native format of macOS, iOS, watchOS, and tvOS
- NetWare Loadable Module (.NLM) – the native 32-bit binaries compiled for Novell's NetWare Operating System (versions 3 and newer)
- New Executable (.EXE – used in multitasking ("European") MS-DOS 4.0, 16-bit Microsoft Windows, and OS/2)
- .o – un-linked object files directly from the compiler
- Obb – a file that developers create along with some APK packages to support the application.
- Portable Executable (.EXE, – used in Microsoft Windows and some other systems)
- Preferred Executable Format – (classic Mac OS for PowerPC applications; compatible with macOS via a classic (Mac OS X) emulator)
- RLL – used in Microsoft operating systems together with a DLL file to store program resources
- .s1es – Executable used for S1ES learning system.
- .so – shared library, typically ELF
- Value Added Process (.VAP) – the native 16-bit binaries compiled for Novell's NetWare Operating System (version 2, NetWare 286, Advanced NetWare, etc.)
- .WAR – archives of Java Web applications
- XBE – Xbox executable
- .XAP – Windows Phone package
- XCOFF – (no suffix for executable image, .o for object files, .a for shared object files) extended COFF, used in AIX
- XEX – Xbox 360 executable
- Object extensions
Page description language
- DVI – Device independent format
- EGT – Universal Document can be used to store CSS type styles (*.egt)
- PLD
- PCL
- PDF – Portable Document Format
- PostScript (.ps, .ps.gz)
- SNP – Microsoft Access Report Snapshot
- XPS
- XSL-FO (Formatting Objects)
- Configurations, Metadata
- CSS – Cascading Style Sheets
- XSLT, XSL – XML Style Sheet (.xslt, .xsl)
- TPL – Web template (.tpl)
Personal information manager
- MSG – Microsoft Outlook task manager
- ORG – Lotus Organizer PIM package
- PST, OST – Microsoft Outlook email communication
- SC2 – Microsoft Schedule+ calendar
Presentation
- GSLIDES – Google Drive Presentation
- KEY, KEYNOTE – Apple Keynote Presentation
- NB – Mathematica Slideshow
- NBP – Mathematica Player slideshow
- ODP – OpenDocument Presentation
- OTP – OpenDocument Presentation template
- PEZ – Prezi Desktop Presentation
- POT – Microsoft PowerPoint template
- PPS – Microsoft PowerPoint Show
- PPT – Microsoft PowerPoint Presentation
- PPTX – Office Open XML Presentation
- PRZ – Lotus Freelance Graphics
- SDD – StarOffice's StarImpress
- SHF – ThinkFree Show
- SHOW – Haansoft(Hancom) Presentation software document
- SHW – Corel Presentations slide show creation
- SLP – Logix-4D Manager Show Control Project
- SSPSS – SongShow Plus Slide Show
- STI – OpenOffice.org XML (obsolete) Presentation template
- SXI – OpenOffice.org XML (obsolete) Presentation
- THMX – Microsoft PowerPoint theme template
- WATCH – Dataton Watchout Presentation
Project management software
- MPP – Microsoft Project
Reference management software
Formats of files used for bibliographic information (citation) management.
- bib – BibTeX
- enl – EndNote
- ris – Research Information Systems RIS (file format)
Scientific data (data exchange)
- FITS (Flexible Image Transport System) – standard data format for astronomy (.fits)
- Silo – a storage format for visualization developed at Lawrence Livermore National Laboratory
- SPC – spectroscopic data
- EAS3 – binary format for structured data
- EOSSA – Electro-Optic Space Situational Awareness format
- OST (Open Spatio-Temporal) – extensible, mainly images with related data, or just pure data; meant as an open alternative for microscope images
- CCP4 – X-ray crystallography voxels (electron density)
- MRC – voxels in cryo-electron microscopy
- HITRAN – spectroscopic data with one optical/infrared transition per line in the ASCII file (.hit)
- .root – hierarchical platform-independent compressed binary format used by ROOT
- Simple Data Format (SDF) – a platform-independent, precision-preserving binary data I/O format capable of handling large, multi-dimensional arrays.
- MYD – Everfine LEDSpec software file for LED measurements
Multi-domain
- NetCDF – Network common data format
- HDR, [HDF], h4 or h5 – Hierarchical Data Format
- SDXF – (Structured Data Exchange Format)
- CDF – Common Data Format
- CGNS – CFD General Notation System
- FMF – Full-Metadata Format
Meteorology
- GRIB – Grid in Binary, WMO format for weather model data
- BUFR – WMO format for weather observation data
- PP – UK Met Office format for weather model data
- NASA-Ames – Simple text format for observation data. First used in aircraft studies of the atmosphere.
Chemistry
- CML – Chemical Markup Language (CML) (.cml)
- Chemical table file (CTab) (.mol, .sd, .sdf)
- Joint Committee on Atomic and Molecular Physical Data (JCAMP) (.dx, .jdx)
- Simplified molecular input line entry specification (SMILES) (.smi)
Mathematics
- graph6, sparse6 – ASCII encoding of Adjacency matrices (.g6, .s6)
Biology
- Molecular biology and bioinformatics:
- AB1 – In DNA sequencing, chromatogram files used by instruments from Applied Biosystems
- ACE – A sequence assembly format
- ASN.1– Abstract Syntax Notation One, is an International Standards Organization (ISO) data representation format used to achieve interoperability between platforms. NCBI uses ASN.1 for the storage and retrieval of data such as nucleotide and protein sequences, structures, genomes, and PubMed records.
- BAM – Binary Alignment/Map format (compressed SAM format)
- BCF – Binary compressed VCF format
- BED – The browser extensible display format is used for describing genes and other features of DNA sequences
- CAF – Common Assembly Format for sequence assembly
- CRAM – compressed file format for storing biological sequences aligned to a reference sequence
- DDBJ – The flatfile format used by the DDBJ to represent database records for nucleotide and peptide sequences from DDBJ databases.
- EMBL – The flatfile format used by the EMBL to represent database records for nucleotide and peptide sequences from EMBL databases.
- FASTA – The FASTA format, for sequence data. Sometimes also given as FNA or FAA (Fasta Nucleic Acid or Fasta Amino Acid).
- FASTQ – The FASTQ format, for sequence data with quality. Sometimes also given as QUAL.
- GCPROJ – The Genome Compiler project. Advanced format for genetic data to be designed, shared and visualized.
- GenBank – The flatfile format used by the NCBI to represent database records for nucleotide and peptide sequences from the GenBank and RefSeq databases
- GFF – The General feature format is used to describe genes and other features of DNA, RNA, and protein sequences
- GTF – The Gene transfer format is used to hold information about gene structure
- MAF – The Multiple Alignment Format stores multiple alignments for whole-genome to whole-genome comparisons [6]
- NCBI ASN.1 – Structured ASN.1 format used at National Center for Biotechnology Information for DNA and protein data
- NEXUS – The Nexus file encodes mixed information about genetic sequence data in a block structured format
- NeXML–XML format for phylogenetic trees
- NWK – The Newick tree format is a way of representing graph-theoretical trees with edge lengths using parentheses and commas and useful to hold phylogenetic trees.
- PDB – structures of biomolecules deposited in Protein Data Bank, also used to exchange protein and nucleic acid structures
- PHD – Phred output, from the basecalling software Phred
- PLN – Protein Line Notation used in proteax software specification
- SAM – Sequence Alignment Map format, in which the results of the 1000 Genomes Project will be released
- SBML – The Systems Biology Markup Language is used to store biochemical network computational models
- SCF – Staden chromatogram files used to store data from DNA sequencing
- SFF – Standard Flowgram Format
- SRA – format used by the National Center for Biotechnology Information Short Read Archive to store high-throughput DNA sequence data
- Stockholm – The Stockholm format for representing multiple sequence alignments
- Swiss-Prot – The flatfile format used to represent database records for protein sequences from the Swiss-Prot database
- VCF – Variant Call Format, a standard created by the 1000 Genomes Project that lists and annotates the entire collection of human variants (with the exception of approximately 1.6 million variants).
Biomedical imaging
- Digital Imaging and Communications in Medicine (DICOM) (.dcm)
- Neuroimaging Informatics Technology Initiative (NIfTI)
- .nii – single-file (combined data and meta-data) style
- .nii.gz – gzip-compressed, used transparently by some software, notably the FMRIB Software Library (FSL)
- .gii – single-file (combined data and meta-data) style; NIfTI offspring for brain surface data
- .img,.hdr – dual-file (separate data and meta-data, respectively) style
- .nii – single-file (combined data and meta-data) style
- AFNI data, meta-data (.BRIK,.HEAD)
- Massachusetts General Hospital imaging format, used by the FreeSurfer brain analysis package
- .MGH – uncompressed
- .MGZ – zip-compressed
- Analyze data, meta-data (.img,.hdr)
- Medical Imaging NetCDF (MINC) format, previously based on NetCDF; since version 2.0, based on HDF5 (.mnc)
Biomedical signals (time series)
- ACQ – AcqKnowledge format for Windows/PC from Biopac Systems Inc., Goleta, CA, USA
- ADICHT – LabChart format from ADInstruments Pty Ltd, Bella Vista NSW, Australia
- BCI2000 – The BCI2000 project, Albany, NY, USA
- BDF – BioSemi data format from BioSemi B.V. Amsterdam, Netherlands
- BKR – The EEG data format developed at the University of Technology Graz, Austria
- CFWB – Chart Data Format from ADInstruments Pty Ltd, Bella Vista NSW, Australia
- DICOM – Waveform An extension of Dicom for storing waveform data
- ecgML – A markup language for electrocardiogram data acquisition and analysis
- EDF/EDF+ – European Data Format
- FEF – File Exchange Format for Vital signs, CEN TS 14271
- GDF v1.x – The General Data Format for biomedical signals, version 1.x
- GDF v2.x – The General Data Format for biomedical signals, version 2.x
- HL7aECG – Health Level 7 v3 annotated ECG
- MFER – Medical waveform Format Encoding Rules
- OpenXDF – Open Exchange Data Format from Neurotronics, Inc., Gainesville, FL, USA
- SCP-ECG – Standard Communication Protocol for Computer assisted electrocardiography EN1064:2007
- SIGIF – A digital SIGnal Interchange Format with application in neurophysiology
- WFDB – Format of Physiobank
- XDF – eXtensible Data Format
Other biomedical formats
- Health Level 7 (HL7) – a framework for exchange, integration, sharing, and retrieval of health information electronically
- xDT – a family of data exchange formats for medical records
Biometric formats
- CBF – Common Biometric Format, based on CBEFF 2.0 (Common Biometric ExFramework).
- EBF – Extended Biometric Format, based on CBF but with S/MIME encryption support and semantic extensions
- CBFX – XML Common Biometric Format, based upon XCBF 1.1 (OASIS XML Common Biometric Format)
- EBFX – XML Extended Biometric Format, based on CBFX but with W3C XML Encryption support and semantic extensions
Programming languages and scripts
- ADB – Ada body
- ADS – Ada specification
- AHK – AutoHotkey script file
- APPLESCRIPT- applescript – see SCPT
- AS – Adobe Flash ActionScript File
- AU3 – AutoIt version 3
- BAT – Batch file
- BAS – QBasic & QuickBASIC
- BTM — Batch file
- CLASS — Compiled Java binary
- CLJS – ClojureScript
- CMD – Batch file
- Coffee – CoffeeScript
- C – C
- CPP – C++
- INO – Arduino sketch (program)
- EGG – Chicken
- EGT – EGT Asterisk Application Source File, EGT Universal Document
- ERB – Embedded Ruby, Ruby on Rails Script File
- HTA – HTML Application
- IBI – Icarus script
- ICI – ICI
- IJS – J script
- .ipynb – IPython Notebook
- ITCL – Itcl
- JS – JavaScript and JScript
- JSFL – Adobe JavaScript language
- .kt - Kotlin
- LUA – Lua
- M – Mathematica package file
- MRC – mIRC Script
- NCF – NetWare Command File (scripting for Novell's NetWare OS)
- NUC – compiled script
- NUD – C++ External module written in C++
- NUT – Squirrel
- O — Compiled and optimized C/C++ binary
- pde – Processing (programming language), Processing script
- PHP – PHP
- PHP? – PHP (? = version number)
- PL – Perl
- PM – Perl module
- PS1 – Windows PowerShell shell script
- PS1XML – Windows PowerShell format and type definitions
- PSC1 – Windows PowerShell console file
- PSD1 – Windows PowerShell data file
- PSM1 – Windows PowerShell module file
- PY – Python
- PYC – Python byte code files
- PYO – Python
- R – R scripts
- r – REBOL scripts
- RB – Ruby
- RDP – RDP connection
- red – Red scripts
- RS – Rust (programming language)
- SB2 – Scratch
- SCPT – Applescript
- SCPTD – See SCPT.
- SDL – State Description Language
- SH – Shell script
- SYJS – SyMAT JavaScript
- SYPY – SyMAT Python
- TCL – Tcl
- TNS – Ti-Nspire Code/File
- VBS – Visual Basic Script
- XPL – XProc script/pipeline
- ebuild – Gentoo linux's portage package.
Security
Authentication and general encryption formats are listed here.
- OpenPGP Message Format – used by Pretty Good Privacy, GNU Privacy Guard, and other OpenPGP software; can contain keys, signed data, or encrypted data; can be binary or text ("ASCII armored")
Certificates and keys
- GXK – Galaxkey, an encryption platform for authorized, private and confidential email communication[citation needed]
- OpenSSH private key (.ssh) – Secure Shell private key; format generated by ssh-keygen or converted from PPK with PuTTYgen[15][16][17]
- OpenSSH public key (.pub) – Secure Shell public key; format generated by ssh-keygen or PuTTYgen[15][16][17]
- PuTTY private key (.ppk) – Secure Shell private key, in the format generated by PuTTYgen instead of the format used by OpenSSH[15][16][17]
- nSign public key (.nSign) - nSign public key in a custom format[18]
X.509
- Distinguished Encoding Rules (.cer, .crt, .der) – stores certificates
- PKCS#7 SignedData (.p7b, .p7c) – commonly appears without main data, just certificates or certificate revocation lists (CRLs)
- PKCS#12 (.p12, .pfx) – can store public certificates and private keys
- PEM – Privacy-enhanced Electronic Mail: full format not widely used, but often used to store Distinguished Encoding Rules in Base64 format
- PFX – Microsoft predecessor of PKCS#12
Encrypted files
This section shows file formats for encrypted general data, rather than a specific program's data.
- AXX – Encrypted file, created with AxCrypt
- EEA – An encrypted CAB, ostensibly for protecting email attachments
- TC – Virtual encrypted disk container, created by TrueCrypt
- KODE – Encrypted file, created with KodeFile
- nSignE - A encrypted private key, created by nSign[18]
Password files
Password files (sometimes called keychain files) contain lists of other passwords, usually encrypted.
- BPW – Encrypted password file created by Bitser password manager
- KDB – KeePass 1 database
- KDBX – KeePass 2 database
Signal data (non-audio)
- ACQ – AcqKnowledge format for Windows/PC from Biopac
- ADICHT – LabChart format from ADInstruments
- BKR – The EEG data format developed at the University of Technology Graz
- BDF, CFG – Configuration file for Comtrade data
- CFWB – Chart Data format from ADInstruments
- DAT – Raw data file for Comtrade data
- EDF – European data format
- FEF – File Exchange Format for Vital signs
- GDF – General data formats for biomedical signals
- GMS – Gesture And Motion Signal format
- IROCK – intelliRock Sensor Data File Format
- MFER – Medical waveform Format Encoding Rules
- SAC – Seismic Analysis Code, earthquake seismology data format[19]
- SCP-ECG – Standard Communication Protocol for Computer assisted electrocardiography
- SEED, MSEED – Standard for the Exchange of Earthquake Data, seismological data and sensor metadata[20]
- SEGY – Reflection seismology data format
- SIGIF – SIGnal Interchange Format
- WIN, WIN32 – NIED/ERI seismic data format (.cnt)[21]
Sound and music
Lossless audio
Uncompressed
- 8SVX – Commodore-Amiga 8-bit sound (usually in an IFF container)
- 16SVX – Commodore-Amiga 16-bit sound (usually in an IFF container)
- AIFF, AIF, AIFC – Audio Interchange File Format
- AU – Simple audio file format introduced by Sun Microsystems
- BWF – Broadcast Wave Format, an extension of WAVE
- CDDA – Compact Disc Digital Audio
- DSF, DFF – Direct Stream Digital audio file, also used in Super Audio CD
- RAW – Raw samples without any header or sync
- WAV – Microsoft Wave
Compressed
- RA, RM – RealAudio format
- FLAC – Free lossless codec of the Ogg project
- LA – Lossless Audio
- PAC – LPAC
- APE – Monkey's Audio
- OFR, OFS, OFF – OptimFROG
- RKA – RKAU
- SHN – Shorten
- TAK – Tom's Lossless Audio Kompressor[22]
- THD – Dolby TrueHD
- TTA – Free lossless audio codec (True Audio)
- WV – WavPack
- WMA – Windows Media Audio 9 Lossless
- BRSTM – Binary Revolution Stream[23]
- DTS, DTSHD, DTSMA – DTS (sound system)
- AST – Nintendo Audio Stream
- AW – Nintendo Audio Sample used in first-party games
- PSF – Portable Sound Format, PlayStation variant (originally PlayStation Sound Format)
Lossy audio
- AC3 – Usually used for Dolby Digital tracks
- AMR – For GSM and UMTS based mobile phones
- MP1 – MPEG Layer 1
- MP2 – MPEG Layer 2
- MP3
- MPEG Layer 3
- SPX – Speex (Ogg project, specialized for voice, low bitrates)
- GSM – GSM Full Rate, originally developed for use in mobile phones
- WMA – Windows Media Audio
- AAC – Advanced Audio Coding (usually in an MPEG-4 container)
- MPC – Musepack
- VQF – Yamaha TwinVQ
- OTS – Audio File (similar to MP3, with more data stored in the file and slightly better compression; designed for use with OtsLabs' OtsAV)
- SWA – Macromedia Shockwave Audio (Same compression as MP3 with additional header information specific to Macromedia Director
- VOX – Dialogic ADPCM Low Sample Rate Digitized Voice
- VOC – Creative Labs Soundblaster Creative Voice 8-bit & 16-bit Also output format of RCA Audio Recorders
- DWD – DiamondWare Digitized
- SMP – Turtlebeach SampleVision
- OGG – Ogg Vorbis
- MOD – Soundtracker and Protracker sample and melody modules
- MT2 – MadTracker 2 module
- S3M – Scream Tracker 3 module
- XM – Fast Tracker module
- IT – Impulse Tracker module
- NSF – NES Sound Format
- MID, MIDI – Standard MIDI file; most often just notes and controls but occasionally also sample dumps (.mid, .rmi)
- FTM – FamiTracker Project file
Sheet music files
- ABC – ABC Notation sheet music file
- DARMS – DARMS File Format also known as the Ford-Columbia Format
- ETF – Enigma Transportation Format abandoned sheet music exchange format
- GP* – Guitar Pro sheet music and tablature file
- KERN – Kern File Format sheet music file
- LY – LilyPond sheet music file
- MEI – Music Encoding Initiative file format that attempts to encode all musical notations
- MUS, MUSX – Finale sheet music file
- MXL, XML – MusicXML standard sheet music exchange format
- MSCX, MSCZ – MuseScore sheet music file
- SMDL – Standard Music Description Language sheet music file
- SIB – Sibelius sheet music file
Other file formats pertaining to audio
- NIFF – Notation Interchange File Format
- PTB – Power Tab Editor tab
- ASF – Advanced Systems Format
- CUST – DeliPlayer custom sound format
- GYM – Genesis YM2612 log
- JAM – Jam music format
- MNG – Background music for the Creatures game series, starting from Creatures 2
- RMJ – RealJukebox Media used for RealPlayer
- SID – Sound Interface Device – Commodore 64 instructions to play SID music and sound effects
- SPC – Super NES sound format
- TXM – Track ax media
- VGM – Stands for "Video Game Music", log for several different chips
- YM – Atari ST/Amstrad CPC YM2149 sound chip format
- PVD – Portable Voice Document used for Oaisys & Mitel call recordings
Playlist formats
- AIMPPL – AIMP Playlist format
- ASX – Advanced Stream Redirector
- RAM – Real Audio Metafile For RealAudio files only.
- XPL – HDi playlist
- XSPF – XML Shareable Playlist Format
- ZPL – Xbox Music (Formerly Zune) Playlist format from Microsoft
- M3U – Multimedia playlist file
- PLS – Multimedia playlist, originally developed for use with the museArc
Audio editing and music production
- ALS – Ableton Live set
- ALC – Ableton Live clip
- ALP – Ableton Live pack
- ATMOS, AUDIO, METADATA – Dolby Atmos Rendering and Mastering related file
- AUP – Audacity project file
- BAND – GarageBand project file
- CEL – Adobe Audition loop file (Cool Edit Loop)
- CPR – Steinberg Cubase project file
- CWP – Cakewalk Sonar project file
- DRM – Steinberg Cubase drum file
- DMKIT – Image-Line's Drumaxx drum kit file
- ENS – Native Instruments Reaktor Ensemble
- FLP – Image Line FL Studio project file
- GRIR – Native Instruments Komplete Guitar Rig Impulse Response
- LOGIC – Logic Pro X project file
- MMP – LMMS project file (alternatively MMPZ for compressed formats)
- MMR – MAGIX Music Maker project file
- MX6HS – Mixcraft 6 Home Studio project file
- NPR – Steinberg Nuendo project file
- OMF, OMFI – Open Media Framework Interchange OMFI succeeds OMF (Open Media Framework)
- RIN – Soundways RIN-M file containing sound recording participant credits and song information
- RPP, RPP-BAK – REAPER project file
- REAPEAKS – REAPER peak (waveform cache) file
- SES – Adobe Audition multitrack session file
- SFK – Sound Forge waveform cache file
- SFL – Sound Forge sound file
- SNG – MIDI sequence file (MidiSoft, Korg, etc.) or n-Track Studio project file
- STF – StudioFactory project file. It contains all necessary patches, samples, tracks and settings to play the file
- SND – Akai MPC sound file
- SYN – SynFactory project file. It contains all necessary patches, samples, tracks and settings to play the file
- UST – Utau Editor sequence excluding wave-file
- VCLS – VocaListener project file
- VPR – Vocaloid 5 Editor sequence excluding wave-file
- VSQ – Vocaloid 2 Editor sequence excluding wave-file
- VSQX – Vocaloid 3 & 4 Editor sequence excluding wave-file
Recorded television formats
- DVR-MS – Windows XP Media Center Edition's Windows Media Center recorded television format
- WTV – Windows Vista's and up Windows Media Center recorded television format
Source code for computer programs
- ADA, ADB, 2.ADA – Ada (body) source
- ADS, 1.ADA – Ada (specification) source
- ASM, S – Assembly language source
- BAS – BASIC, FreeBASIC, Visual Basic, BASIC-PLUS source,[13] PICAXE basic
- BB – Blitz Basic Blitz3D
- BMX – Blitz Basic BlitzMax
- C – C source
- CLJ – Clojure source code
- CLS – Visual Basic class
- COB, CBL – COBOL source
- CPP, CC, CXX, C, CBP – C++ source
- CS – C# source
- CSPROJ – C# project (Visual Studio .NET)
- D – D source
- DBA – DarkBASIC source
- DBPro123 – DarkBASIC Professional project
- E – Eiffel source
- EFS – EGT Forever Source File
- EGT – EGT Asterisk Source File, could be J, C#, VB.net, EF 2.0 (EGT Forever)
- EL – Emacs Lisp source
- FOR, FTN, F, F77, F90 – Fortran source
- FRM – Visual Basic form
- FRX – Visual Basic form stash file (binary form file)
- FTH – Forth source
- GED – Game Maker Extension Editable file as of version 7.0
- GM6 – Game Maker Editable file as of version 6.x
- GMD – Game Maker Editable file up to version 5.x
- GMK – Game Maker Editable file as of version 7.0
- GML – Game Maker Language script file
- GO – Go source
- H – C/C++ header file
- HPP, HXX – C++ header file
- HS – Haskell source
- I – SWIG interface file
- INC – Turbo Pascal included source
- JAVA – Java source
- L – lex source
- LGT – Logtalk source
- LISP – Common Lisp source
- M – Objective-C source
- M – MATLAB
- M – Mathematica
- M4 – m4 source
- ML – Standard ML and OCaml source
- MSQR – M² source file, created by Mattia Marziali
- N – Nemerle source
- NB – Nuclear Basic source
- P – Parser source
- PAS, PP, P – Pascal source (DPR for projects)
- PHP, PHP3, PHP4, PHP5, PHPS, Phtml – PHP source
- PIV – Pivot stickfigure animator
- PL, PM – Perl
- PLI, PL1 – PL/I
- PRG – Ashton-Tate; dbII, dbIII and dbIV, db, db7, clipper, Microsoft Fox and FoxPro, harbour, xharbour, and Xbase
- PRO – IDL
- POL – Apcera Policy Language doclet
- PY – Python source
- R – R source
- RED – Red source
- REDS – Red/System source
- RB – Ruby source
- RESX – Resource file for .NET applications
- RC, RC2 – Resource script files to generate resources for .NET applications
- RKT, RKTL – Racket source
- SCALA – Scala source
- SCI, SCE – Scilab
- SCM – Scheme source
- SD7 – Seed7 source
- SKB, SKC – Sage Retrieve 4GL Common Area (Main and Amended backup)
- SKD – Sage Retrieve 4GL Database
- SKF, SKG – Sage Retrieve 4GL File Layouts (Main and Amended backup)
- SKI – Sage Retrieve 4GL Instructions
- SKK – Sage Retrieve 4GL Report Generator
- SKM – Sage Retrieve 4GL Menu
- SKO – Sage Retrieve 4GL Program
- SKP, SKQ – Sage Retrieve 4GL Print Layouts (Main and Amended backup)
- SKS, SKT – Sage Retrieve 4GL Screen Layouts (Main and Amended backup)
- SKZ – Sage Retrieve 4GL Security File
- SLN – Visual Studio solution
- SPIN – Spin source (for Parallax Propeller microcontrollers)
- STK – Stickfigure file for Pivot stickfigure animator
- SWG – SWIG source code
- TCL – TCL source code
- VAP – Visual Studio Analyzer project
- VB – Visual Basic.NET source
- VBG – Visual Studio compatible project group
- VBP, VIP – Visual Basic project
- VBPROJ – Visual Basic .NET project
- VCPROJ – Visual C++ project
- VDPROJ – Visual Studio deployment project
- XPL – XProc script/pipeline
- XQ – XQuery file
- XSL – XSLT stylesheet
- Y – yacc source
Spreadsheet
- 123 – Lotus 1-2-3
- AB2 – Abykus worksheet
- AB3 – Abykus workbook
- AWS – Ability Spreadsheet
- BCSV – Nintendo proprietary table format
- CLF – ThinkFree Calc
- CELL – Haansoft(Hancom) SpreadSheet software document
- CSV – Comma-Separated Values
- GSHEET – Google Drive Spreadsheet
- numbers – An Apple Numbers Spreadsheet file
- gnumeric – Gnumeric spreadsheet, a gziped XML file
- LCW – Lucid 3-D
- ODS – OpenDocument spreadsheet
- OTS – OpenDocument spreadsheet template
- QPW – Quattro Pro spreadsheet
- SDC – StarOffice StarCalc Spreadsheet
- SLK – SYLK (SYmbolic LinK)
- STC – OpenOffice.org XML (obsolete) Spreadsheet template
- SXC – OpenOffice.org XML (obsolete) Spreadsheet
- TAB – tab delimited columns; also TSV (Tab-Separated Values)
- TXT – text file
- VC – Visicalc
- WK1 – Lotus 1-2-3 up to version 2.01
- WK3 – Lotus 1-2-3 version 3.0
- WK4 – Lotus 1-2-3 version 4.0
- WKS – Lotus 1-2-3
- WKS – Microsoft Works
- WQ1 – Quattro Pro DOS version
- XLK – Microsoft Excel worksheet backup
- XLS – Microsoft Excel worksheet sheet (97–2003)
- XLSB – Microsoft Excel binary workbook
- XLSM – Microsoft Excel Macro-enabled workbook
- XLSX – Office Open XML worksheet sheet
- XLR – Microsoft Works version 6.0
- XLT – Microsoft Excel worksheet template
- XLTM – Microsoft Excel Macro-enabled worksheet template
- XLW – Microsoft Excel worksheet workspace (version 4.0)
Tabulated data
- TSV – Tab-separated values
- CSV – Comma-separated values
- db – databank format; accessible by many econometric applications
- dif – accessible by many spreadsheet applications
Video
- AAF – mostly intended to hold edit decisions and rendering information, but can also contain compressed media essence
- 3GP – the most common video format for cell phones
- GIF – Animated GIF (simple animation; until recently often avoided because of patent problems)
- ASF – container (enables any form of compression to be used; MPEG-4 is common; video in ASF-containers is also called Windows Media Video (WMV))
- AVCHD – Advanced Video Codec High Definition
- AVI – container (a shell, which enables any form of compression to be used)
- BIK (.bik) – Bink Video file. A video compression system developed by RAD Game Tools
- CAM – aMSN webcam log file
- COLLAB – Blackboard Collaborate session recording
- DAT – video standard data file (automatically created when we attempted to burn as video file on the CD)
- DSH
- DVR-MS – Windows XP Media Center Edition's Windows Media Center recorded television format
- FLV – Flash video (encoded to run in a flash animation)
- M1V MPEG-1 – Video
- M2V MPEG-2 – Video
- FLA – Macromedia Flash (for producing)
- FLR – (text file which contains scripts extracted from SWF by a free ActionScript decompiler named FLARE)
- SOL – Adobe Flash shared object ("Flash cookie")
- M4V – video container file format developed by Apple
- Matroska (*.mkv) – Matroska is a container format, which enables any video format such as MPEG-4 ASP or AVC to be used along with other content such as subtitles and detailed meta information
- WRAP – MediaForge (*.wrap)
- MNG – mainly simple animation containing PNG and JPEG objects, often somewhat more complex than animated GIF
- QuickTime (.mov) – container which enables any form of compression to be used; Sorenson codec is the most common; QTCH is the filetype for cached video and audio streams
- MPEG (.mpeg, .mpg, .mpe)
- THP – Nintendo proprietary movie/video format
- MPEG-4 Part 14, shortened "MP4" – multimedia container (most often used for Sony's PlayStation Portable and Apple's iPod)
- MXF – Material Exchange Format (standardized wrapper format for audio/visual material developed by SMPTE)
- ROQ – used by Quake 3
- NSV – Nullsoft Streaming Video (media container designed for streaming video content over the Internet)
- Ogg – container, multimedia
- RM – RealMedia
- SVI – Samsung video format for portable players
- SMI – SAMI Caption file (HTML like subtitle for movie files)
- SMK (.smk) – Smacker video file. A video compression system developed by RAD Game Tools
- SWF – Macromedia Flash (for viewing)
- WMV – Windows Media Video (See ASF)
- WTV – Windows Vista's and up Windows Media Center recorded television format
- YUV – raw video format; resolution (horizontal x vertical) and sample structure 4:2:2 or 4:2:0 must be known explicitly
- WebM – video file format for web video using HTML5
Video editing, production
- BRAW – Blackmagic Design RAW video file name
- FCP – Final Cut Pro project file
- MSWMM – Windows Movie Maker project file
- PPJ & PRPROJ– Adobe Premiere Pro video editing file
- IMOVIEPROJ – iMovie project file
- VEG & VEG-BAK – Sony Vegas project file
- SUF – Sony camera configuration file (setup.suf) produced by XDCAM-EX camcorders
- WLMP – Windows Live Movie Maker project file
- KDENLIVE – Kdenlive project file
- VPJ – VideoPad project file
- MOTN – Apple Motion project file
- IMOVIEMOBILE – iMovie project file for iOS users
- WFP / WVE — Wondershare Filmora Project
- WLMP – Windows Live Movie Maker project
- PDS - Cyberlink PowerDirector project
Video game data
List of common file formats of data for video games on systems that support filesystems, most commonly PC games.
- TrackMania United/Nations Forever Engine – Formats used by games based on the TrackMania engine.
- XeX
- CHALLENGE.GBX – (Edited) Challenge files.
- CONSTRUCTIONCAMPAIGN.GBX – Construction campaigns files.
- CONTROLEFFECTMASTER.GBX/CONTROLSTYLE.GBX – Menu parts.
- FIDCACHE.GBX – Saved game.
- GBX – Other TrackMania items.
- REPLAY.GBX – Replays of races.
- Doom engine – Formats used by games based on the Doom engine.
- Quake engine – Formats used by games based on the Quake engine.
- BSP – (For Binary space partitioning) compiled map format
- MAP – Raw map format used by editors like GtkRadiant or QuArK
- MDL/MD2/MD3/MD5 – Model for an item used in the game
- PAK/PK2 – Data storage
- PK3/PK4 – used by the Quake II, Quake III Arena and Quake 4 game engines, respectively, to store game data, textures etc. They are actually .zip files.
- .dat – not specific file type, often generic extension for "data" files for a variety of applications
- sometimes used for general data contained within the .PK3/PK4 files
- .fontdat – a .dat file used for formatting game fonts
- .roq – Video format
- .sav – Savegame format
- Unreal Engine – Formats used by games based on the Unreal engine.
- U – Unreal script format
- UAX – Animations format for Unreal Engine 2
- UMX – Map format for Unreal Tournament
- UMX – Music format for Unreal Engine 1
- UNR – Map format for Unreal
- UPK – Package format for cooked content in Unreal Engine 3
- USX – Sound format for Unreal Engine 1 and Unreal Engine 2
- UT2 – Map format for Unreal Tournament 2003 and Unreal Tournament 2004
- UT3 – Map format for Unreal Tournament 3
- UTX – Texture format for Unreal Engine 1 and Unreal Engine 2
- UXX – Cache format; these are files a client downloaded from server (which can be converted to regular formats)
- Duke Nukem 3D Engine – Formats used by games based on this engine
- DMO – Save game
- GRP – Data storage
- MAP – Map (usually constructed with BUILD.EXE)
- Diablo Engine – Formats used by Diablo by Blizzard Entertainment.
- SV – Save Game
- ITM – Item File
- Real Virtuality Engine – Formats used by Bohemia Interactive. Operation:Flashpoint, ARMA 2, VBS2
- SQF – Format used for general editing
- SQM – Format used for mission files
- PBO – Binarized file used for compiled models
- LIP – Format that is created from WAV files to create in-game accurate lip-synch for character animations.
- Source Engine – Formats used by Valve. Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Episode One, Team Fortress 2, Half-Life 2: Episode Two, Portal, Left 4 Dead, Left 4 Dead 2, Alien Swarm, Portal 2, Counter-Strike: Global Offensive, Titanfall, Insurgency, Titanfall 2, Day of Infamy
- VMF – Valve Hammer Map editor raw map file
- BSP – Source Engine compiled map file
- MDL – Source Engine model format
- SMD – Source Engine uncompiled model format
- PCF – Source Engine particle effect file
- HL2 – Half-Life 2 save format
- DEM – Source Engine demo format
- VPK – Source Engine pack format
- VTF – Source Engine texture format
- VMT – Source Engine material format.
- Pokemon Generation V
- CGB - Pokemon Black and White/Pokemon Black 2 and White 2 C-Gear skins.
- Other Formats
- ARC - used to store New Super Mario Bros. Wii level data
- B – used for Grand Theft Auto saved game files
- BOL – used for levels on Poing!PC
- DBPF – The Sims 2, DBPF, Package
- DIVA – Project DIVA timings, element coördinates, MP3 references, notes, animation poses and scores.
- ESM, ESP – Master and Plugin data archives for the Creation Engine
- HAMBU - format used by the Aidan's Funhouse game RGTW for storing map data[24]
- HE0, HE2, HE4 HE games File
- GCF – format used by the Steam content management system for file archives
- IMG – format used by Renderware-based Grand Theft Auto games for data storage
- LOVE – format used by the LOVE2D Engine[25]
- MAP – format used by Halo: Combat Evolved for archive compression, Doom³, and various other games
- MCA – format used by Minecraft for storing data for in-game worlds[26]
- MCADDON – format used by the Bedrock Edition of Minecraft for add-ons
- MCFUNCTION – format used by Minecraft for storing functions
- MCMETA – format used by Minecraft for storing data for customizable texture packs for the game
- MCPACK – format used by the Bedrock Edition of Minecraft for in-game texture packs
- MCR – format used by Minecraft for storing data for in-game worlds before version 1.2
- MCTEMPLATE – format used by the Bedrock Edition of Minecraft for world templates
- MCWORLD – format used by the Bedrock Edition of Minecraft for in-game worlds
- NBT – format used by Minecraft for storing program variables along with their (Java) type identifiers
- OEC – format used by OE-Cake for scene data storage
- OSB - osu! storyboard data
- OSC - osu!stream combined stream data
- OSF2 - free osu!stream song file
- OSR – osu! replay data
- OSU – osu! beatmap data
- OSZ2 - paid osu!stream song file
- P3D – format for panda3d by Disney
- PLAGUEINC - format used by Plague_Inc. for storing custom scenario information[27]
- POD – format used by Terminal Reality
- RCT – Used for templates and save files in RollerCoaster Tycoon games
- REP – used by Blizzard Entertainment for scenario replays in StarCraft.
- Simcity 4, DBPF (.dat, .SC4Lot, .SC4Model) – All game plugins use this format, commonly with different file extensions
- SMZIP – ZIP-based package for StepMania songs, themes and announcer packs.
- SOLITAIRETHEME8 - A solitaire theme for Windows solitaire
- USLD – format used by Unison Shift to store level layouts.
- VVVVVV – format used by VVVVVV
- CPS – format used by The Powder Toy, Powder Toy save
- STM – format used by The Powder Toy, Powder Toy stamp
- PKG – format used by Bungie for the PC Beta of Destiny 2, for nearly all the game's assets.
- CHR – format used by Team Salvato, for the character files of Doki Doki Literature Club!
- Z5 – format used by Z-machine for story files in interactive fiction.
- scworld – format used by Survivalcraft to store sandbox worlds.
- scskin – format used by Survivalcraft to store player skins.
- scbtex – format used by Survivalcraft to store block textures.
- prison – format used by Prison Architect to save prisons
- escape – format used by Prison Architect to save escape attempts
Video game storage media
List of the most common filename extensions used when a game's ROM image or storage medium is copied from an original read-only memory (ROM) device to an external memory such as hard disk for back up purposes or for making the game playable with an emulator. In the case of cartridge-based software, if the platform specific extension is not used then filename extensions ".rom" or ".bin" are usually used to clarify that the file contains a copy of a content of a ROM. ROM, disk or tape images usually do not consist of one file or ROM, rather an entire file or ROM structure contained within one file on the backup medium.[28]
- A26 – Atari 2600 (.a26)
- A52 – Atari 5200 (.a52)
- A78 – Atari 7800 (.a78)
- LNX – Atari Lynx (.lnx)
- JAG,J64 – Atari Jaguar (.jag, .j64)
- ISO, WBFS, WAD, WDF – Wii and WiiU (.iso, .wbfs, .wad, .wdf)
- GCM, ISO – GameCube (.gcm, .iso)
- min - Pokemon mini (.min)
- NDS – Nintendo DS (.nds)
- 3DS – Nintendo 3DS (.3ds)
- CIA – Installation File (.cia)
- GB – Game Boy (.gb) (this applies to the original Game Boy and the Game Boy Color)
- GBC – Game Boy Color (.gbc)
- GBA – Game Boy Advance (.gba)
- GBA – Game Boy Advance (.gba)
- SAV – Game Boy Advance Saved Data Files (.sav)
- SGM – Visual Boy Advance Save States (.sgm)
- N64, V64, Z64, U64, USA, JAP, PAL, EUR, BIN – Nintendo 64 (.n64, .v64, .z64, .u64, .usa, .jap, .pal, .eur, .bin)
- PJ – Project 64 Save States (.pj)
- NES – Nintendo Entertainment System (.nes)
- FDS – Famicom Disk System (.fds)
- JST – Jnes Save States (.jst)
- FC? – FCEUX Save States (.fc#, where # is any character, usually a number)
- GG – Game Gear (.gg)
- SMS – Master System (.sms)
- SG – SG-1000 (.sg)
- SMD,BIN – Mega Drive/Genesis (.smd or .bin)
- 32X – Sega 32X (.32x)
- SMC,078,SFC – Super NES (.smc, .078, or .sfc) (.078 is for split ROMs, which are rare)
- FIG – Super Famicom (Japanese releases are rarely .fig, above extensions are more common)
- SRM – Super NES Saved Data Files (.srm)
- ZST – ZSNES Save States (.zst, .zs1-.zs9, .z10-.z99)
- FRZ – Snes9X Save States (.frz, .000-.008)
- PCE – TurboGrafx-16/PC Engine (.pce)
- NPC, NGP – Neo Geo Pocket (.npc, .ngp)
- NGC – Neo Geo Pocket Color (.ngc)
- VB – Virtual Boy (.vb)
- INT – Intellivision (.int)
- MIN – Pokémon Mini (.min)
- VEC – Vectrex (.vec)
- BIN – Odyssey² (.bin)
- WS – WonderSwan (.ws)
- WSC – WonderSwan Color (.wsc)
- TZX – ZX Spectrum (.tzx) (for exact copies of ZX Spectrum games)
- TAP – for tape images without copy protection
- Z80,SNA – (for snapshots of the emulator RAM)
- DSK – (for disk images)
- TAP – Commodore 64 (.tap) (for tape images including copy protection)
- T64 – (for tape images without copy protection, considerably smaller than .tap files)
- D64 – (for disk images)
- CRT – (for cartridge images)
- ADF – Amiga (.adf) (for 880K diskette images)
- ADZ – GZip-compressed version of the above.
- DMS – Disk Masher System, previously used as a disk-archiving system native to the Amiga, also supported by emulators.
Virtual machines
Microsoft Virtual PC, Virtual Server
- VFD – Virtual Floppy Disk (.vfd)
- VHD – Virtual Hard Disk (.vhd)
- VUD – Virtual Undo Disk (.vud)
- VMC – Virtual Machine Configuration (.vmc)
- VSV – Virtual Machine Saved State (.vsv)
EMC VMware ESX, GSX, Workstation, Player
- LOG – Virtual Machine Logfile (.log)
- VMDK, DSK – Virtual Machine Disk (.vmdk, .dsk)
- NVRAM – Virtual Machine BIOS (.nvram)
- VMEM – Virtual Machine paging file (.vmem)
- VMSD – Virtual Machine snapshot metadata (.vmsd)
- VMSN – Virtual Machine snapshot (.vmsn)
- VMSS,STD – Virtual Machine suspended state (.vmss, .std)
- VMTM – Virtual Machine team data (.vmtm)
- VMX,CFG – Virtual Machine configuration (.vmx, .cfg)
- VMXF – Virtual Machine team configuration (.vmxf)
VirtualBox
- VDI – VirtualBox Virtual Disk Image (.vdi)
- Vbox-extpack – VirtualBox extension pack. (.vbox-extpack)
Parallels Workstation
- HDD – Virtual Machine hard disk (.hdd)
- PVS – Virtual Machine preferences/configuration (.pvs)
- SAV – Virtual Machine saved state (.sav)
QEMU
- COW – Copy-on-write
- QCOW – QEMU copy-on-write Qcow
- QCOW2 – QEMU copy-on-write – version 2 Qcow
- QED – QEMU enhanced disk format
Web page
- Static
- DTD – Document Type Definition (standard), MUST be public and free
- HTML (.html, .htm) – HyperText Markup Language
- XHTML (.xhtml, .xht) – eXtensible HyperText Markup Language
- MHTML (.mht, .mhtml) – Archived HTML, store all data on one web page (text, images, etc.) in one big file
- MAF (.maff) – web archive based on ZIP
- Dynamically generated
- ASP (.asp) – Microsoft Active Server Page
- ASPX – (.aspx) – Microsoft Active Server Page. NET
- ADP – AOLserver Dynamic Page
- BML – (.bml) – Better Markup Language (templating)
- CFM – (.cfm) – ColdFusion
- CGI – (.cgi)
- iHTML – (.ihtml) – Inline HTML
- JSP – (.jsp) JavaServer Pages
- Lasso – (.las, .lasso, .lassoapp) – A file created or served with the Lasso Programming Language
- PL – Perl (.pl)
- PHP – (.php, .php?, .phtml) – ? is version number (previously abbreviated Personal Home Page, later changed to PHP: Hypertext Preprocessor)
- SSI – (.shtml) – HTML with Server Side Includes (Apache)
- SSI – (.stm) – HTML with Server Side Includes (Apache)
Markup languages and other web standards-based formats
- Atom – (.atom, .xml) – Another syndication format.
- EML – (.eml) – Format used by several desktop email clients.
- JSON-LD – (.jsonld) – A JSON-based serialization for linked data.
- KPRX – (.kprx) – A XML-based serialization for workflow definition generated by K2.
- PS – (.ps) – A XML-based serialization for test automation scripts called PowerScripts for K2 based applications.
- Metalink – (.metalink, .met) – A format to list metadata about downloads, such as mirrors, checksums, and other information.
- RSS – (.rss, .xml) – Syndication format.
- Markdown – (.markdown, .md) – Plain text formatting syntax, which is popularly used to format "readme" files.
- Shuttle – (.se) – Another lightweight markup language.
Other
- AXD – cookie extensions found in temporary internet folder
- BDF – Binary Data Format – raw data from recovered blocks of unallocated space on a hard drive
- CBP – CD Box Labeler Pro, CentraBuilder, Code::Blocks Project File, Conlab Project
- CEX – SolidWorks Enterprise PDM Vault File
- COL – Nintendo GameCube proprietary collision file (.col)
- CREDX – CredX Dat File
- DDB – Generating code for Vocaloid singers voice (see .DDI)
- DDI – Vocaloid phoneme library (Japanese, English, Korean, Spanish, Chinese, Catalan)
- DUPX – DuupeCheck database management tool project file
- FTM – Family Tree Maker data file
- FTMB – Family Tree Maker backup file
- GA3 – Graphical Analysis 3
- GEDCOM (.ged) – (GEnealogical Data COMmunication) format to exchange genealogy data between different genealogy software
- HLP – Windows help file
- IGC – flight tracks downloaded from GPS devices in the FAI's prescribed format
- INF – similar format to INI file; used to install device drivers under Windows, inter alia.
- JAM – JAM Message Base Format for BBSes
- KMC – tests made with KatzReview's MegaCrammer
- KCL – Nintendo GameCube/Wii proprietary collision file (.kcl)
- LNK – Microsoft Windows format for Hyperlinks to Executables
- LSM – LSMaker script file (program using layered .jpg to create special effects; specifically designed to render lightsabers from the Star Wars universe) (.lsm)
- NARC – Archive format used in Nintendo DS games.
- OER – AU OER Tool, Open Educational Resource editor
- PA – Used to assign sound effects to materials in KCL files (.pa)
- PIF – Used to run MS-DOS programs under Windows
- POR – So called "portable" SPSS files, readable by PSPP
- PXZ – Compressed file to exchange media elements with PSALMO
- RISE – File containing RISE generated information model evolution
- TOPC – TopicCrunch SEO Project file holding keywords, domain and search engine settings (ASCII)
- VPROJ – VSDC Video Editor file
- XLF – Utah State University Extensible LADAR Format
- XMC – Assisted contact lists format, based on XML and used in kindergartens and schools
- ZED – My Heritage Family Tree
- Zone file – a text file containing a DNS zone
Cursors
- ANI – Animated cursor
- CUR – Cursor file
- Smes – Hawk's Dock configuration file
Generalized files
General data formats
These file formats are fairly well defined by long-term use or a general standard, but the content of each file is often highly specific to particular software or has been extended by further standards for specific uses.
Text-based
- CSV – comma-separated values
- HTML – hyper text markup language
- CSS – cascading style sheets
- INI – a configuration text file whose format is substantially similar between applications
- JSON – JavaScript Object Notation is an openly used data format now used by many languages, not just JavaScript
- TSV – tab-separated values
- XML – an open data format
- YAML – an open data format
- ReStructuredText – an open text format for technical documents used mainly in the Python programming language
- Markdown (.md) – an open lightweight markup language to create simple but rich text, often used to format README files
- AsciiDoc – an open human-readable markup document format semantically equivalent to DocBook
Generic file extensions
These are filename extensions and broad types reused frequently with differing formats or no specific format by different programs.
Binary files
- Bak file (.bak, .bk) – various backup formats: some just copies of data files, some in application-specific data backup formats, some formats for general file backup programs
- BIN – binary data, often memory dumps of executable code or data to be re-used by the same software that originated it
- DAT – data file, usually binary data proprietary to the program that created it, or an MPEG-1 stream of Video CD
- DSK – file representations of various disk storage images
- RAW – raw (unprocessed) data
Text files
- configuration file (.cnf, .conf, .cfg) – substantially software-specific
- logfiles (.log) – usually text, but sometimes binary
- plain text (.asc or .txt) – human-readable plain text, usually no more specific
Partial files
Differences and patches
Incomplete transfers
- !UT (.!ut) – partly complete uTorrent download
- CRDOWNLOAD (.crdownload) – partly complete Google Chrome download
- OPDOWNLOAD (.opdownload) – partly complete Opera download
- PART (.part) – partly complete Mozilla Firefox or Transmission download
- PARTIAL (.partial) – partly complete Internet Explorer or Microsoft Edge download
Temporary files
- Temporary file (.temp, .tmp, various others) – sometimes in a specific format, but often just raw data in the middle of processing
- Pseudo-pipeline file – used to simulate a software pipe
See also
- List of filename extensions
- MIME#Content-Type, a standard for referring to file formats
- List of motion and gesture file formats
- List of file signatures, or "magic numbers"
References
- ^ "Filename extension definition". The Linux Information Project. Retrieved 1 February 2019.
- ^ "What Is a Cabinet (.cab) File?". microsoft.com. Microsoft.
- ^ a b "3D printing with Windows 10". microsoft.com. Microsoft.
- ^ "www.datacad.com – DataCAD Revision History". datacad.com.
- ^ "How to export a design in Fusion 360". Knowledge.autodesk.com. Retrieved 4 August 2019.
- ^ "Reagency Systems – easyOFFER the OREA and TREB real estate forms software solution details". reagency.ca.
- ^ "GML Format". gephi.org.
- ^ "Create, manage, and import swatches in InDesign". Helpx.adobe.com. Retrieved 24 September 2018.
- ^ "Swatch Book – Inkscape Wiki". Wiki.inkscape.org. Retrieved 24 September 2018.
- ^ "Palette Docker – Krita Manual version 4.1". Docs.krita.org. Retrieved 24 September 2018.
- ^ "v1.2 Palette · mypaint/mypaint Wiki". GitHub.com. Retrieved 24 September 2018.
- ^ "Index of /pdf/perq/accent_S5/Accent_UsersManual_1984". Bitsavers.org. Retrieved 4 August 2019.
- ^ a b RSTS-11 System Users Guide (PDF) (DEC-11-ORSUA-D-D (RSTS/E V06A-02) ed.). Digital Equipment Corporation. 1975. pp. 2–16–2–17. Retrieved 22 March 2011.
- ^ "Archived copy" (PDF). Archived from the original (PDF) on 15 December 2017. Retrieved 24 March 2018.CS1 maint: archived copy as title (link)
- ^ a b c "Setting Up and Using PuTTY". Wipo.int.
- ^ a b c [1]
- ^ a b c Leo Notenboom. "How do I create and use Public Keys with SSH?"
- ^ a b Jayasooriya, Tarith (16 September 2020). "nSign". nsign. Retrieved 12 October 2020.
- ^ "SAC Data File Format". Incorporated Research Institutions for Seismology.
- ^ "Standard for the Exchange of Earthquake Data" (PDF). Data Formats. IRIS (Incorporated Research Institutions for Seismology). Retrieved 5 May 2016.
- ^ "What is WIN system?" (in Japanese). Earthquake Observation Center, Earthquake Research Institute, U. Tokyo, Japan. Archived from the original on 2 April 2016. Retrieved 5 May 2016.
- ^ "TAK". hydrogenaud.io.
- ^ Tim Fisher. "BRSTM File (What It Is & How To Open One)". About.com Tech.
- ^ "HAMBU File Extension - What is a .hambu file and how do I open it?". fileinfo.com. Retrieved 17 July 2020.
- ^ love2d.org
- ^ "MCA File Extension". FileInfo.com. Retrieved 26 December 2018.
- ^ "FileInfo information about PLAGUEINC file format".
- ^ ".GCM file extension! [Archive] – EmuTalk.net". emutalk.net.